Hi All,
New user here. Loving SP so far, but I can’t figure out how to use a zone on a different drum to trigger the note controller.
I have created a set of samples using soft synths, and set them to cycle from the tom using the sequencer module. I would like to change the pitch of the entire sequence using a note controller, so that when I hit a different zone or drum (say, kick drum shell) the pitch of my synth sequence changes according to the notes I have selected in the note controller.
Currently set up as: Tom Pads> Note control module > Sequencer Module > 6 individual samples.
I can’t figure out what I’m missing here… I know it’s possible from some of the built-in sets, just can’t figure it out. The note control module only has inputs for velocity and timbre. Setting the surface and zone options in the note controller to anything other than the same tom zone that’s triggering the sequencer samples yields silence.
Thanks!!
Hi @Stefan_G!
Glad to hear you’re loving SP and diving deep into building stuff.
Yes, the tonal control of the built-in presets can sometimes be a bit obscured/hard to parse, because there’s often a lot going on. For this, I think it’s best to use the transpose knob from the pitch and scale panel, rather than the note controller.
So I threw together a basic .sp2 and a video of how to change the pitch of a note sequence with a different zone/drum.
The video shows:
-
Playing a tonal sequence and demonstrating clicking a macro assignment to the “transpose knob” set to toggle between +/- 7 steps (a modulation up/down a perfect 5th).
-
Deconstructing/reconstructing the macro assignment. You actually don’t need to do this with a macro assignment. You could jump to the next step and make an assignment directly on the transpose knob, but it just looks nicer, in my opinion, to do it with a toggle macro.
-
Make a velocity assignment from the zone you want to trigger the modulation. When I made the video I was at my single-drum station, so I just used the rim of the same drum to change the pitch. You mentioned wanting to use the kick shell, which would be the same basic idea - you would just drag the kick virtual input to the toggle macro instead of the snare, and then select only kick shell from the zones drop down. It’s very important that you select toggle as the ctrl type: that will make it so that the first time you hit the zone, it triggers +7, then the second time you hit the zone it triggers 0.
And I couldn’t help myself and made a video showing my favorite iteration of this kind of control:
If you set the pitch and scale tails mode to all voices slide, turn quantization of the transpose knob off, and then add some ms of glide to the assignment, then the notes will bend up/down when you trigger the modulation.
Apologies for the bad, noodlely playing in both videos. Was just trying to show how the assignment works.
Here’s the .sp2 used in the videos:
snare rim toggles modulation.sp2 (12.9 KB)