Hi, all!
I’m working on a project where I’m trying to get Sensory Percussion to talk to a game engine via OSC. I was wondering if anyone had a list of what the different values correspond to? Right now, my output looks like this:
/obsidian/hw/snare1 play 0.999459 -1 0. 0 8 0 0 11 220 -103 67 -68 62 -8 -32 75 61 116 -76 -64 61 -53 59 -27 61 108 -29 50 60 41 14 35 60 56 -56 56 62 -52 71 11 63 -82 -47 13 61 0 0 -128 -65 97 59 -87 61 -77 -97 -27 61 116 -93 30 62 -102 -101 -104 60 101 50 -117 60 -122 -99 -116 62 -96 30 44 63 12 -15 109 61 0 0 -128 -65 54 45 42 63 74 -41 52 63 46 -17 8 62 64 -66 12 62 33 -51 78 63 29 60 117 63 102 -35 -60 62 0 0 -128 -65 -73 9 22 63 18 -64 -60 61 -102 -74 -76 61 -21 -68 50 63 85 -128 107 63 -120 106 -125 62 0 0 -128 -65 -80 -19 -92 61 -9 69 -105 61 99 -50 34 63 59 -117 103 63 80 -41 98 62 0 0 -128 -65 73 82 -21 62 48 -57 115 63 75 -89 125 63 -99 113 76 63 0 0 -128 -65 -81 -46 116 63 -116 -36 125 63 20 45 76 63 0 0 -128 -65 -45 77 88 63 77 111 15 62 0 0 -128 -65 -45 8 -17 60 0 0 -128 -65 0 0 -128 -65
I’m pretty sure that first floating point value is velocity, but I’d love to know what the other ones are!
Thanks so much!