Retrigger and Voicing vs. layered echoes

So this may seem very basic, but I’m just trying to avoid unintentional sound glitches and maintain quality performance.

I’m under the general impression that regular drum samples should apply Retrigger for sound clarity when hitting quick repetitions, as it prevents initial tails from continued play in the background behind new Transient hit replays and potentially avoiding unwanted phase interactions between the repeated samples layering upon themselves.

I am unfamiliar with the best Voice settings for quick Retrigger settings.

I assume low Voice settings avoid extended echoed tails of longer pitched/melodic/audio samples layered upon themselves, but high voice settings can allow for multiple pitches to be triggered together like a piano chord, correct? I am unsure if higher Voice settings are necessary for fast, repeated triggers of the same pitch with or without Retrigger turned on.

Is this perspective incorrect? When recording live, does the drum mic actually hear a full tail behind every new hit (turn retrigger OFF)? The only time I think that would be true is when recording a double pedal on a single kick drum vs. 2 kick drums, because strikes on the individual drums only choke themselves out, strikes from the opposite drum would ring out until struck again. Even that scenario would limit to perhaps 2 track sound layers (instead of multiple hit layers) or a stereo kick drum sound.

I am also seeking ways to smooth out kick drum clips/chunkiness between fast kicks with low frequency. Perhaps parallel EQ processing of sub vs. transients.

Just seeking feedback!

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I realized my Buffer settings were causing some problems. They were set at 256 as I saw recommended somewhere for fast low latency, but it was eating too much CPU and creating the crackling and clipping I was hearing. I changed setting to between 500 or 1000, to allow processing time for sound, and reduce CPU load. Any higher though created a noticeable sound delay.

Glad you found out the problem was in the buffer size!

If you have the budget for it, As a Windows guy saying this… Get a Macbook. I have the MB Pro M5, 24gb, 1tb. I can run SP at 64 buffer size with multiple heavy applications running in the background. Maybe 32 buffer size with no other applications open (still need to test this lol). I would say any buffer sizer higher than 128 would be noticable on drums.