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00:45 Sensory Percussion Version 2 introduces new sensors, interface, and powerful software, emphasizing expanded compositional capabilities.
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02:35 Quick setup: Version 2 features a guided setup to help users plug in, train basic zones, and start playing the demo set promptly.
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05:41 More Sensors: Unlike Version 1โs four slots, Version 2 supports up to seven sensors, offering flexibility. Users can add analog inputs, MIDI devices, and manage hardware through the Hardware Panel.
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07:18 Play View: A summary of the set with virtual inputs, orchestrational layers, macros, and a set navigator for efficient control and organization.
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09:51 Edit Tab: The core of the software for building kits, defining rules, and creating complex structures. Virtual inputs can be customized, layers organized, and macros utilized for convenient control.
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10:04 Mix View: A mixing board look for adjusting levels with additional mastering effects available for the entire set.
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17:57 Assignments: Almost everything is assignable, allowing control based on how a drum is hit, its speed, velocity, timbre, MIDI inputs, and more.
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22:25 Sequencer Control: Demonstrates creating interlacing patterns using sequencers, assigning them to specific zones, and controlling parameters.
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26:38 Assignment Types: Explore various assignment types like triggering a button, controlling tonal aspects, and utilizing different inputs such as Timbre, Velocity, Envelope, LFO, and more.
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31:46 Macros: Use macros to control multiple parameters, create logic within an object, and easily access various settings, allowing for efficient customization and reuse.
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33:11 Reusable Objects: Save and reuse presets, objects, and entire sessions, creating a personal library for easy integration into different projects.
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34:49 Multi-channel Output, submixes feature coming soon, allowing mapping to different channels, including eight outs.
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35:32 Macro knob can be assigned to an external physical controller via MIDI. A learn button for quicker setup is coming in the next update.
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36:26 Explains assigning MIDI control CC to a knob, with upcoming features for quicker setup. Output involves adding a MIDI CCโs generator object.
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38:14 Velocity assignment issue changing sample start after playback starts is a bug. Fix coming soon; a temporary solution is to close and reopen the app or cut and paste the layer.
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39:57 More note control features, sequencing modes, and options planned for controllers to allow specific sequencing.
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43:23 Info on loading samples without note values, manually setting note values, and writing them to the audio file for correct pitch when loaded later.
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46:03 Hit controller demonstrated for velocity mapping. Shows blending between velocity steps and using a sequencer to avoid repetitive loud hits.
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49:11 Stacking modules/controllers demonstrated. Multiple controllers nested inside each other, showcasing sequencing entire sets and switching drum sets dynamically.
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50:49 Sensory Percussion V1 and V2 can be installed simultaneously; they donโt affect each otherโs file structures.
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51:31 Discussion on ADSR working after the sample loop; clarifies the purpose of ADSR and suggests alternative ways to achieve the desired effect.
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52:48 Planning more live streams, wrapping up the Q&A session.
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