No sound in DAW with Sunhouse VST Plugin

Hey there,

Windows user, using Reason 13 as my main DAW through the Evans portal interface. I’m trying to record my drums via the Sunhouse VST plugin.

So far I have not been able to make my drum triggers work. That means sound comes out when I manually “click” on the drum zones in the VST. But even after mapping the hardware as inputs (following the A-L then A-R … pattern) no sound gets heard when physically striking my pads.

Everything works just fine when I play within the Sensory Percussion 2 software. The problem really is when working within my DAW with the VST plugin.

Sidenote, no sound comes out of my headphones, only the speaker seem to work in the VST, which is really odd. Thought the ASIO drivers might be wrong but everything is up to date. So here again, no clue where to look for.

Hope someone can help.

Thanks

Hi @Clem,

Thanks for your question.

The Sensory Percussion 2 Plugin is only fully supported in Ableton. It will load inside other DAWs that support VSTs, but full usage of all seven sensor inputs is restricted by the DAW’s ability to route multi-channel audio into VST instruments. In our tests, Ableton is the only DAW that supports this. That being said, it might be possible to use the plugin in other DAWs with a limited number of inputs.

Here’s some more information on how the plugin works, and templates to get it up and running without having to do much routing yourself in Ableton: How To Use the Ableton Live Plugin | Sensory Percussion 2 Help


If you are still interested in using one (or possibly two) sensors in a DAW other than Ableton, here is how the signal flow works:

  1. The sensor channels start on channel 5, so if you plug your sensor into the first sensor input on the Portal, then you need to select channel 5 as the input channel to an audio or aux input channel in your DAW.
  2. You then need to route that audio or aux channel into the Sensory Percussion VST (which should be created on a MIDI channel). This step varies from DAW to DAW, but it should be possible to route at least one sensor into the plugin*.
  3. Open up the plugin and create/load and route HW inputs as described in this video.
  4. Play the drums to see if you are getting signal out of the Plugin.
  5. You most likely will want to create at least one audio track that captures the output of the Sensory Percussion 2 plugin. Again, the process for this varies from DAW to DAW, but you want to route the audio output of the Sensory Percussion MIDI channel to an input of an audio channel. Generally – so you don’t double your Sensory Percussion output – you’ll want to mute this channel during tracking, and only unmute it when you are done tracking and are mixing/finalizing your tracks.

*You can also try plugging two sensors into sensor inputs 1 & 2 (which will show up as 5 & 6 in your DAW), and then pan those audio/aux tracks hard left/hard right before routing them to Sensory Percussion VST, which will likely allow you to use two sensors in most DAWs.


For your additional issue of not hearing the sound in your headphones, you’ll want to select 3/4 for main outputs of your DAW session. The main outputs are routed to 1/2 of the Portal, and the headphone outputs are routed to 3/4.

Best,
stevenz